The Division 2 – Y8S1 Core Strength Survival Retaliation PVE Build
Update, changed some wording and opinions of build, 6 red core, 2.2 million armor, added video vs Kitsunebi mob, Public Execution mob, and two patrol … Read more
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09/10/2026 - Ember Engine will be nerfed soon! Too much control over large areas with “enough” damage+…….
09/09/2026 - Ember Engine Skill Version Hits A Limit For Now. I’m gonna say for Escalation the+…….
09/08/2026 - Most anticipated game of all time? GTA 6? Fable? MechAssault (wishing it was a thing)?+…….
Update, changed some wording and opinions of build, 6 red core, 2.2 million armor, added video vs Kitsunebi mob, Public Execution mob, and two patrol … Read more
I did this on a hardcore character and found it to be very powerful with a few benefits. Strategy:
This build works best up close to enemies with constant movement, the talents on gear require this for more armor and max damage. Amazing build … Read more
Update, it appears the Paradox Augment and Chem Launcher refill has been nerfed. It’s not a huge deal to me because this build was made … Read more
Fun hybrid damage/support/buff build in this exact setup. Build: Gear: Stats: 43% CHC, 144% CHD, 75% Headshot Damage, 21% Health Damage Benefits: Build is focused … Read more
Some updates to some info and guns. Build: Gear: The gear needs to get you to at least +5 tier skill, attributes try in order … Read more
719K+ Oxidizer ticks using Capacitor solo play, 1M+ ticks in groups with buffs. Putting two Oxidizer clouds down and shooting for stacks will destroy most … Read more
Check back again, this post is updated often. Augment Specs (Prototypes Required) : Total augments are 7, 6 gear pieces and 1 on active weapon … Read more
Updated, the build has been changed just one piece (Golan Gear instead of Uzina Getica) and now 5 red cores for more damage. Made changes … Read more