Update, augment spec new setups.
Augment Specs (Prototypes Required) :
Total augments are 7, 6 gear pieces and 1 on active weapon that comprise the augment totals below. Adjust if you do not have prototype in all 7 active slots.
When using Synesthesia augment I recommend just 1, 2 at max. Reason is it has the highest single % chance of any augment.
- Rambo (Weapon DPS Builds), Echo 4 / Paradox 3, double damage shots and ammo refills.
- Recharge (Damaging Skill Builds) Amalgam 2, Trapper 1, Synesthesia 2, Anomaly 2, adds status effects for help with longer duration and lowers skill cooldown when shooting enemies with touch of self heals. Great all around setup for any skill build.
- Synthetic (When No Refactor Gear/Damaging Skill Builds), Anomaly 5 / Synesthesia 2, strong self healing and skill cooldown reduction. If you want a very strong Refactor for yourself you can use this
- Status High (Ongoing Directive S Tier, Status Builds, Any Build), Trapper 5 / Amalgam 2, status effects to proc build features and random effects all with longer durations/damage.
- More soon.
Main Builds:
- Swiss Army Knife Build
- Prototype Striker Build With Overdogs and Grupo
- HARDCORE Pestilence Survival Build (Rambolita)
- Core Strength Survival Retaliation PVE Build
- The Division 2 Unicorn Legmo Pestilence With Overdogs Build Tick Monster
- Oxidizer High Damage Build 700k+ Ticks
- Refactor Oxidizer Legendary Solo Build
- Y8S2 Toxic Dark Zone Build
- Hunter Killer Tank Survival Build (legendary solo/carry, master manhunts)
- Future Buff Support Builds
- Shock Armor Support Build
- Shock Armor High Damage Hybrid Build
- The Non Proficient Build, for Expertise grinding.