Quick Thoughts:(read all)

07/26/2026 - Division 2, Murder Effects build posted. A unique fun build, just today prototype upgraded both+…….

07/24/2026 - Division 2, new builds post. Decided I will just reformat the builds post already up+…….

07/24/2026 - Hearthstone, I’ve been playing this old Rogue mill deck for years with minor adjustments every+…….

The Division 2 – Prototypes 4 Augments Got Huge Buffs!

These types changes are now working correctly for Augments after Y8S2 update.

This info really does change quite a few builds and creates new ones, think a ton of survival and faster utilities. Do not sleep on the changes. Y8S1.3 Patch Notes Massive Augment Changes and More.

From Ubisoft website, single Augment value Level 1 and then 10.

AugmentPrevious Level 1Previous Increase per LevelPrevious Level 10New Level 1New Increase per LevelNew Level 10
Quantum1%0.20%2.80%1%0.40%4.60%
Amalgam0.50%0.20%2.30%1.60%0.30%4.30%
Anomaly2%0.30%4.70%4%0.50%8.50%
Synesthesia2.50%0.20%4.30%5%1%14%

There is a small detail you need to pay attention to below, notice it says “At seven Level 10 Augments, the maximum total values are now”. So having one Augment leveled to 10 won’t give you these new maximums, your active weapon and 6 gear pieces make up the total shown if all prototypes. So you would need Anomaly on all 7 items at Level 10 to have 59.5%.

At seven Level 10 Augments, the maximum total values are now:

AugmentPrevious MaximumNew Maximum
Quantum19.60%32.20%
Amalgam16.10%30.10%
Anomaly32.90%59.5%
Synesthesia30.10%98%

Live on Twitch, click to view! OFFLINE on Twitch