Note my Steel & Sons Rifle had no expertise yet and was instant deleting, that feeling of where did the enemy go type thing.
These two builds are strong, but this gun takes a bit of practice and will frustrate you at the beginning. I’ve made a pure damage build then a more versatile version focused on open world events. Both are full red six core builds with high crit stats, these came together with available pieces I had. Use whatever skills and secondary weapons you prefer with these both. If you have prototype gear Echo/Paradox/Amalgam Augments are all solid choices.
Build One.


- Breaking Point 4x, mask, backpack, holster, gloves.
- Zwiadowka, chest (Headhunter) and kneepads.
- Main weapons, Steel & Sons ACR Exotic Rifle.
- Gear mods, CHD/CHC.
- Specialization, Sharpshooter.
Update this instant delete method is tricky even hard, here is maybe the correct technique and it must be done fast. 4x body shots for 44% amp damage, shoot weak point should destroy, then headshot kill, finally find fattest enemy hit anywhere but do it immediately due to 5s timer. I am not 100% on this technique yet.
The chest piece I crafted rolled with Headhunter and decided to keep and it works very good for that big instant delete. We use the Zwia two pieces for extra mag size and more rifle damage, bigger magazine size is more damage for breaking point so it all works together.
Build 2.


This version changes a few pieces around still with 4x Breaking Point then Equalizer chest with Exodus gloves has more survivability. Now I found this version to be no slouch and probably better for me personally.