The Division 2, Testing 2 Builds, 80% PFE and Ember Engine, DUA Rogue Agents, All Directives.

Note, recommend the “Status High Augment Spec” for Ember Engine build if prototype. Will be posting a new build of Ember Engine soon, there’s a bunch of them but will try a few versions on top of this basic one in video.


00:00 80% PFE Build.
03:10 Ember Engine Build.
04:16 DUA Rogue Agents and Ending Gameplay.

I usually test in Heroic with all 5 directives on to severely handicap myself and see if build can survive. Was testing two different builds. Those pesky directives put me in a few situations during the DUA run and no hot swapping anything. Right before Diesel fight I fast travel to town and reset ammo and did not have cooldown trophy for drone, severely handicapped.

  1. Prot Build, 80% Protection from Elites, 30% Armor on Kill build to start, not bad but not great either. Mostly just goofing around for a few minutes getting shot at.
  2. Ember Engine sharpshooter build in DUA, starts mid run at Rogue Agents spawn, did ok had a little ammo to help. Due to ammo directive was put in a few tough spots against the big boys a few times, had to be more tactical and chase cool skill trophies when sharpshooter drone went on cooldown. This build with Trapper/Amalgam augments will be killer. I was using a prototype Cherished chest piece which has two status effects built in for mainly the blind as a crutch, not something I’d recommend. Would totally recommend the Scorpio shotgun with a build like this especially if low on weapon damage. Would help with big boys like Diesel who was looking for cheeks to clap.

Conclusion

  1. 80% PFE can be useful, but it’s not all it’s cracked up to be.
  2. Ember Engine can be fun but slower kill times, will try solo legendary no directives next.
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