The Game They Need To Make!

You start the game, pick your character, customize, and then play the game.

FROM THE VERY START OF THE GAME:

  1. No FOMO events
  2. All weapons unlocked
  3. All gear unlocked
  4. All maps unlocked
  5. All vehicles unlocked
  6. All game modes unlocked
  7. Updates add more unlocked content
  8. Remove the grinds
  9. Respect our time
  10. Remove the overly complex UI/Menus
  11. Push for Game Play over all
  12. No free to play
  13. Buy the game and major content updates
  14. Progression is completion
  15. Time played is your publicly seen level

Could this ever happen? Who can stray from the business model copy paste monkey see monkey does? Will this game have any retention value? Have developers run out of ideas and now focus on grinds? Is overcomplexity the guise of a good game? Is time played actually a sign of a quality game? Have remastered games flooded the market? Should remastered games be ones older than 20+ years old minimum? I challenge any Triple A gaming company to create this game now.

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